Full Version : Star Duel video game
avr >>GAME & VIDEO PROJECTS >>Star Duel video game


AVR_Admin- 04-24-2006
Star Duel video game


1. Introduction
1.1 Project Summary

Our project is a space dogfighting video game where two players attempt to destroy each other using a variety of ships and weapons. The battlefield is a 128x100 pixel area on a TV, and a small planet resides in the middle, exerting gravitational forces on the ships and inviting them to certain death. The input devices are Sega Genesis controllers, which were chosen because of their signal simplicity and sleek look (which makes Nintendo/SNES controllers look dorky in comparison).

1.2 Motivation

We initially had some trouble thinking of an interesting project, and discarded several options that would have taken too much time or money. Since we are both avid game players, we finally settled on the idea of making a video game, since this would be something we would enjoy working on for 4 weeks. Next, we had to agree on which type of game to make; I proposed a 2-D dogfighting game because it is a time-honored but dying genre, as nearly all dogfighting games now are 3-D and aim for realism and complexity rather than straightforward fun. Thus, we aimed to create a game that is simple to pick up and learn, yet entertaining and challenging to master.



Link: http://instruct1.cit.cornell.edu/courses/e...jss65/index.htm


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